public class MessageRouter extends BasicModule
Route message packets throughout the server.
Routing is based on the recipient and sender addresses. The typical packet will often be routed twice, once from the sender to some internal server component for handling or processing, and then back to the router to be delivered to it's final destination.
Constructor and Description |
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MessageRouter()
Constructs a message router.
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Modifier and Type | Method and Description |
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void |
initialize(XMPPServer server)
Initializes the basic module.
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void |
route(org.xmpp.packet.Message packet)
Performs the actual packet routing.
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void |
routingFailed(org.xmpp.packet.JID recipient,
org.xmpp.packet.Packet packet)
Notification message indicating that a packet has failed to be routed to the recipient.
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destroy, getName, start, stop
public void route(org.xmpp.packet.Message packet)
Performs the actual packet routing.
You routing is considered 'quick' and implementations may not take excessive amounts of time to complete the routing. If routing will take a long amount of time, the actual routing should be done in another thread so this method returns quickly.
Be careful to enforce concurrency DbC of concurrent by synchronizing any accesses to class resources.
packet
- The packet to routeNullPointerException
- If the packet is nullpublic void initialize(XMPPServer server)
BasicModule
Initializes the basic module.
Inheriting classes that choose to override this method MUST call this initialize() method before accessing BasicModule resources.
initialize
in interface Module
initialize
in class BasicModule
server
- the server hosting this module.public void routingFailed(org.xmpp.packet.JID recipient, org.xmpp.packet.Packet packet)
recipient
- address of the entity that failed to receive the packet.packet
- Message packet that failed to be sent to the recipient.Copyright © 2003–2020 Ignite Realtime. All rights reserved.