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## org.jivesoftware.openfire
Interface ConnectionManager

All Known Implementing Classes:
  ConnectionManagerImpl

    public interface ConnectionManager

Coordinates connections (accept, read, termination) on the server.

Author:
  Iain Shigeoka

Field Summary
`static int` | `DEFAULT_COMPONENT_PORT` The default XMPP port for external components.
`static int` | `DEFAULT_MULTIPLEX_PORT` The default XMPP port for connection multiplex.
`static int` | `DEFAULT_PORT` The default XMPP port for clients.
`static int` | `DEFAULT_SERVER_PORT` The default XMPP port for server2server communication.
`static int` | `DEFAULT_SSL_PORT` The default legacy Jabber port for SSL traffic.

Method Summary
`SocketReader` | `createSocketReader(Socket socket, boolean isSecure, ServerPort serverPort, boolean useBlockingMode)` Creates a new socket reader for the new accepted socket to be managed by the connection manager.
`void` | `enableClientListener(boolean enabled)` Sets if the port listener for unsecured clients will be available or not.
`void` | `enableClientSSLListener(boolean enabled)` Sets if the port listener for secured clients will be available or not.
`void` | `enableComponentListener(boolean enabled)` Sets if the port listener for external components will be available or not.
`void` | `enableConnectionManagerListener(boolean enabled)` Sets if the port listener for connection managers will be available or not.
`void` | `enableServerListener(boolean enabled)` Sets if the port listener for remote servers will be available or not.
`int` | `getClientListenerPort()` Returns the port to use for unsecured clients.
`int` | `getClientSSLListenerPort()` Returns the port to use for secured clients.
`int` | `getComponentListenerPort()` Returns the port to use for external components.
`int` | `getConnectionManagerListenerPort()` Returns the port to use for remote servers.
`Collection<ServerPort>` | `getPorts()` Returns an array of the ports managed by this connection manager.
`int` | `getServerListenerPort()` Returns the port to use for remote servers.
`boolean` | `isClientListenerEnabled()` Returns true if the port listener for unsecured clients is available.
`boolean` | `isClientSSLListenerEnabled()` Returns true if the port listener for secured clients is available.
`boolean` | `isComponentListenerEnabled()` Returns true if the port listener for external components is available.
`boolean` | `isConnectionManagerListenerEnabled()` Returns true if the port listener for connection managers is available.
`boolean` | `isServerListenerEnabled()` Returns true if the port listener for remote servers is available.
`void` | `setClientListenerPort(int port)` Sets the port to use for unsecured clients.
`void` | `setClientSSLListenerPort(int port)` Sets the port to use for secured clients.
`void` | `setComponentListenerPort(int port)` Sets the port to use for external components.
`void` | `setConnectionManagerListenerPort(int port)` Sets the port to use for connection managers.
`void` | `setServerListenerPort(int port)` Sets the port to use for remote servers.

Field Detail

### DEFAULT_PORT

    static final int DEFAULT_PORT

  The default XMPP port for clients. This port can be used with secured and unsecured connections. Clients will initially connect using an unsecure connection and may secure it by using StartTLS.

  See Also:
    Constant Field Values

### DEFAULT_SSL_PORT

    static final int DEFAULT_SSL_PORT

  The default legacy Jabber port for SSL traffic. This old method, and soon to be deprecated, uses encrypted connections as soon as they are created.

  See Also:
    Constant Field Values

### DEFAULT_COMPONENT_PORT

    static final int DEFAULT_COMPONENT_PORT

  The default XMPP port for external components.

  See Also:
    Constant Field Values

### DEFAULT_SERVER_PORT

    static final int DEFAULT_SERVER_PORT

  The default XMPP port for server2server communication.

  See Also:
    Constant Field Values

### DEFAULT_MULTIPLEX_PORT

    static final int DEFAULT_MULTIPLEX_PORT

  The default XMPP port for connection multiplex.

  See Also:
    Constant Field Values

Method Detail

### getPorts

    Collection<ServerPort> getPorts()

  Returns an array of the ports managed by this connection manager.

  Returns:
    an iterator of the ports managed by this connection manager (can be an empty but never null).

### createSocketReader

    SocketReader createSocketReader(Socket socket,
                                    boolean isSecure,
                                    ServerPort serverPort,
                                    boolean useBlockingMode)
                                    throws IOException

  Creates a new socket reader for the new accepted socket to be managed by the connection manager.

  Parameters:
    `socket` - the new accepted socket by this manager.
    `isSecure` - true if the connection is secure.
    `serverPort` - holds information about the port on which the server is listening for connections.
    `useBlockingMode` - true means that the server will use a thread per connection.
  Returns:
    the created socket reader.
  Throws:
    `IOException` - when there is an error creating the socket reader.

### enableClientListener

    void enableClientListener(boolean enabled)

  Sets if the port listener for unsecured clients will be available or not. When disabled there won't be a port listener active. Therefore, new clients won't be able to connect to the server.

  Parameters:
    `enabled` - true if new unsecured clients will be able to connect to the server.

### isClientListenerEnabled

    boolean isClientListenerEnabled()

  Returns true if the port listener for unsecured clients is available. When disabled there won't be a port listener active. Therefore, new clients won't be able to connect to the server.

  Returns:
    true if the port listener for unsecured clients is available.

### enableClientSSLListener

    void enableClientSSLListener(boolean enabled)

  Sets if the port listener for secured clients will be available or not. When disabled there won't be a port listener active. Therefore, new secured clients won't be able to connect to the server.

  Parameters:
    `enabled` - true if new secured clients will be able to connect to the server.

### isClientSSLListenerEnabled

    boolean isClientSSLListenerEnabled()

  Returns true if the port listener for secured clients is available. When disabled there won't be a port listener active. Therefore, new secured clients won't be able to connect to the server.

  Returns:
    true if the port listener for unsecured clients is available.

### enableComponentListener

    void enableComponentListener(boolean enabled)

  Sets if the port listener for external components will be available or not. When disabled there won't be a port listener active. Therefore, new external components won't be able to connect to the server.

  Parameters:
    `enabled` - true if new external components will be able to connect to the server.

### isComponentListenerEnabled

    boolean isComponentListenerEnabled()

  Returns true if the port listener for external components is available. When disabled there won't be a port listener active. Therefore, new external components won't be able to connect to the server.

  Returns:
    true if the port listener for external components is available.

### enableServerListener

    void enableServerListener(boolean enabled)

  Sets if the port listener for remote servers will be available or not. When disabled there won't be a port listener active. Therefore, new remote servers won't be able to connect to the server.

  Parameters:
    `enabled` - true if new remote servers will be able to connect to the server.

### isServerListenerEnabled

    boolean isServerListenerEnabled()

  Returns true if the port listener for remote servers is available. When disabled there won't be a port listener active. Therefore, new remote servers won't be able to connect to the server.

  Returns:
    true if the port listener for remote servers is available.

### enableConnectionManagerListener

    void enableConnectionManagerListener(boolean enabled)

  Sets if the port listener for connection managers will be available or not. When disabled there won't be a port listener active. Therefore, clients will need to connect directly to the server.

  Parameters:
    `enabled` - true if new connection managers will be able to connect to the server.

### isConnectionManagerListenerEnabled

    boolean isConnectionManagerListenerEnabled()

  Returns true if the port listener for connection managers is available. When disabled there won't be a port listener active. Therefore, clients will need to connect directly to the server.

  Returns:
    true if the port listener for connection managers is available.

### setClientListenerPort

    void setClientListenerPort(int port)

  Sets the port to use for unsecured clients. Default port: 5222.

  Parameters:
    `port` - the port to use for unsecured clients.

### getClientListenerPort

    int getClientListenerPort()

  Returns the port to use for unsecured clients. Default port: 5222.

  Returns:
    the port to use for unsecured clients.

### setClientSSLListenerPort

    void setClientSSLListenerPort(int port)

  Sets the port to use for secured clients. Default port: 5223.

  Parameters:
    `port` - the port to use for secured clients.

### getClientSSLListenerPort

    int getClientSSLListenerPort()

  Returns the port to use for secured clients. Default port: 5223.

  Returns:
    the port to use for secured clients.

### setComponentListenerPort

    void setComponentListenerPort(int port)

  Sets the port to use for external components.

  Parameters:
    `port` - the port to use for external components.

### getComponentListenerPort

    int getComponentListenerPort()

  Returns the port to use for external components.

  Returns:
    the port to use for external components.

### setServerListenerPort

    void setServerListenerPort(int port)

  Sets the port to use for remote servers. This port is used for remote servers to connect to this server. Default port: 5269.

  Parameters:
    `port` - the port to use for remote servers.

### getServerListenerPort

    int getServerListenerPort()

  Returns the port to use for remote servers. This port is used for remote servers to connect to this server. Default port: 5269.

  Returns:
    the port to use for remote servers.

### setConnectionManagerListenerPort

    void setConnectionManagerListenerPort(int port)

  Sets the port to use for connection managers. This port is used for connection managers to connect to this server. Default port: 5262.

  Parameters:
    `port` - the port to use for connection managers.

### getConnectionManagerListenerPort

    int getConnectionManagerListenerPort()

  Returns the port to use for remote servers. This port is used for connection managers to connect to this server. Default port: 5262.

  Returns:
    the port to use for connection managers.

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